What all stories are about

Within a week of reading The Traitor Baru Cormorant I watched the whole of Ryan Murphy’s Hollywood, the new episode of Rick & Morty: Never Ricking Morty, and Tarantino’s Once Upon a Time in Hollywood. Four pieces of fiction about fiction. Meanwhile Plandemic was igniting social media and making me think about why we believe what we believe. My thoughts were pushed from one to another so that these unrelated experiences became a five-pointed star holding within it conspiracies, rewritten history, and literary devices made literal.

Spoilers.

Why does anyone tell a story? The character Baru Cormorant in Seth Dickinson’s fantasy novel lives within layers of story spun around herself as camouflage, cocoon and prison. The empire of the book tells a grand story that anyone can recognise as the knife-edge of colonialism editing the history of the conquered. Familiar from the letters of Rhodes, speeches of Churchill, and poetry of Kipling. Baru Cormorant tries to unpick the story, but first she needs to become its author. The book is about conspiracy and power, betrayal and betrayal and betrayal.

“This is why I chose to write about the problem of powerful stories.” writes Seth Dickinson, “They work. Our world is full of them, and they continue to propagate forward. We must confront them.”

Ryan Murphy’s Hollywood has been described as ‘ahistorical’ but that would only be half-way to the truth. It is anti-historical. In imagining a group of filmmakers creating a diverse smash-hit film, Hollywood the show makes good on the promise of Hollywood the legend. When a young director begs a producer to let him cast Anna May Wong in a lead role he says, “Movies don’t just show us how the world is, they show us how the world can be.”

Hollywood is story as wish-fulfillment. History rewritten just as the film within the show is rewritten from tragic to hopeful as that same producer asks, “Is that what we want to say about the world?”

Meanwhile Tarantino tells an anarchic tale in Once Upon a Time in Hollywood… History unraveled and rewoven for a character study of two men who may be at the end of their careers. Sitting on a tv lot Rick Dalton cries while describing the plot of a paperback novel he’s reading to a precocious child-(method)actor.  But while Hollywood and Traitor have a certain feeling of responsibility, for Tarantino story-telling is about saying something that only he can say. Having an unconstrained voice. It’s indulgence and freedom. It’s his.

Rick & Morty has that same ego-driving the story. In Never Ricking Morty the characters are trapped in a literal narrative device. They point this out themselves. They point everything out themselves as they try to break, subvert, and escape the möbius strip of story.  In this the meta-narrative isn’t about taking control of the story, or rewriting history, or having freedom… the story is about breaking story. Rick & Morty runs along the edge between nihilism and meaning. Dan Harmon has talked extensively about Campbellian structure and tropes. Well, I say ‘talked’ but I mean ‘ranted’. Harmon is one of those people who thinks he’s a piece of shit and also better than everyone else. He thinks tropes suck and also that he’s a master of them. He’s not wrong. In Never Ricking Morty the ‘rules’ of story are broken and ripped away to show… nothing? Storytelling is meaningless illusion.

Plandemic is its own kind of storytelling, existing only as a counter-narrative – a shadow-story of distorted shapes cast by the light of intense scrutiny on the real story. Conspiracy Theories exist because the mainstream story does not convince everyone. Sometimes these independent thinkers have spotted real flaws, sometimes they’ve misunderstood something, and sometimes the story being ‘mainstream’ is all the fault they need. Trust No One. Even before Plandemic‘s surge and subsequent purge, people were writing about the rise of Conspiracy Theories. And they were usually getting it wrong by making the same mistake as the theorists: linking different phenomena together into a grand psychological narrative.

The conspiracy theorist, the debunker, and the observer are all competing storytellers wrestling over the meta-narrative while claiming Facts.

Fiction doesn’t claim Fact, but it does claim Truth. And you can see the same fight play out over and again as audiences offer or revoke their suspension of disbelief to the tellers. They fixate on details, they chant, “well, actually” and they compose sweeping essays tying unrelated experiences into a single theory.

Maybe you could stick colourful pins in a cork board and graph meta-fictions on axes of ego and idealism. You could pick out constellations and clusters, but it wouldn’t mean much. Why tell a story? That can only really be answered in each telling.

 

 

 

 

Fight Write

Some thoughts on writing fight scenes

My novel, War of the Unbound, is an action fantasy in an African-inspired setting. So there are a couple of fights here and there. I love a good fight scene and a bad one makes me cringe – especially if I’m the one who wrote it. Here are some things I learned while writing the book.

There are two parts of a fight scene: the actions and the words.

The action is the mechanics of the fight, from the details of each punch thrown and techniques of the combatants to bigger arcs of upper-hand and reversals. For this I research the combat styles by watching whatever fights and demonstrations I can find online. I think about the characters’ training, skills, weapons and their bodies, and how those would interact. Then I consider the space they’re fighting in. I draw out floor plans and move the pieces around. Are there levels to exploit, or cover, or improvised weapons at hand? The choreography brings together all these elements into movement that tells a story. Do I want the hero to kick ass or almost die? Do they win by grit, cunning or luck? If they win at all. The fight needs reversals, and rise and release of tension. If the reader can tell who will win and how then the fight is boring.

All of this action needs to be expressed – scraped off the notes and doodles and shaped into prose. The first priority is clarity, then rhythm. I usually overwrite the first draft often by more than triple the word count I need. The aim is to have the bodies and their actions in the space absolutely clear. Then I start cutting to create rhythm. Writers control the time it takes to see a drop of sweat fall or a bone splinter under a strike. Or things can happen in a blur and panic of movement. Does the rhythm serve the points of tension in the story of the fight? Slow to build, fast to release is a good guideline.

A great fight scene comes down to tension. If it’s not believable, tension is lost. If it’s predictable, tension is lost. If it’s confusing, tension is lost. Pull your scene tight as a bow string and it’ll fly like an arrow and hit just as hard.


To be a beta reader of War of the Unbound, drop me a line at freelancer@jonkeevy.com

San Francisco days, San Francisco Nights

GDC Jon at the IGF Awards 2019

This is me at the GDC award show in San Francisco, part of a team nominated for Best Narrative at the Independent Games Festival. How I came to be there is a story that goes back a few years and involves friendship, honesty and dick jokes. Evan Greenwood and Richard Pieterse had a weird and super fun game featuring squishy penises with little butt-holes that they called Genital Jousting. I’m not sure why they decided to put in a story (probably a joke or a punk whim) but they did and decided they needed a writer. They got me.

After that the mission and the team got bigger. Robbie Fraser joined the core. But it wasn’t getting bigger that made Genital Jousting something to be proud of… It was how much deeper it went. It was a process of challenging ourselves and our ideas of masculinity and what it means to have a dick. The meetings with Ev, Richard and Robbie where we discussed and shared were sometimes close to therapy… These three men have taught me a lot. About games, but really about being an empathetic and reflective person. I don’t want to spoil the ending, but that’s what Genital Jousting is about, and I think that’s what life is about.

We didn’t win the IGF award. But we still won.

Good Wine

Every time I handed a wine bottle down to him there would be a soft clink of metal on glass. His wedding ring. I was elbow deep in the hall cupboard, helping my father to unpack a lifetime of dinner parties from the shelves. My lifetime specifically, as we had lived in this house since before I could walk.

I pulled bottle off the rack, wiped off the crusted years of dust with a damp cloth, and passed them down to my father to sort into boxes. ‘Spoiled’ – the corks flecked with mold. ‘Good’ – wine that would presumably find a new cupboard in my parents’ new house in Cape Town. ‘Jonathan’ – wine of dubious merit but probably fit for consumption. Wine meant for me to take. On many of the bottles there’s a label written in my father’s well practiced hand, a name and a date – the wine’s provenance as it pertained to my family: who gave it to them, and when. He has always been a note taker, a recorder of data. He has charted decades of rainfall and temperature on our little farm. He records daily life not in journals but in letters, most sent to my sister who lives abroad. An orderly mind that projects order on his world. “James, 1998” – my father reads aloud. Does this summon the memory of that night? He nods to himself and files the bottle. ‘Good’.